Decker创意工具平台在过去一年的开发中推出了多项重要功能更新1。其中包括游戏手柄输入支持和键盘备用方案1,以及IMG3图像编码器,该编码器实现了2-4倍的文件大小改进1。脚本语言Lil也获得了优化,新增了trim、ceil、rev、distinct四个一元运算符1。
社区创作活动呈现显著增长态势1。itch.io平台上带有Decker标签的项目从去年的213款增长至353款1。首款Decker游戏《The Dreams in the Peacock House》已登陆Steam1,标志着该平台创作成果逐步进入主流发行渠道。开发团队声明Decker从未使用任何大语言模型或生成式人工智能工具进行开发1。此外,Deck-Month创意活动的第四期定于2026年12月举办1。
Decker, a creative tool platform, has released a comprehensive update summary covering developments from version 1.61 to 1.71 over the past year.1 The platform introduced gamepad input support with keyboard fallback options, enabling users to control projects with game controllers.1 A new image compression algorithm called IMG3 encoder was implemented, delivering 2-4 times improvement in file size efficiency.1
The scripting language Lil received multiple optimizations, including four new unary operators: trim, ceil, rev, and distinct.1 The developer team emphasized that Decker has never utilized any large language models or generative AI tools in its development process.1 On the community front, the number of projects tagged as Decker on itch.io grew significantly from 213 titles to 353 projects, reflecting increased user engagement and creative output.1 A notable milestone was achieved when The Dreams in the Peacock House, the first Decker game, launched on Steam.1 Looking ahead, the fourth edition of Deck-Month is scheduled for December 2026.1
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