索尼停止生产实体PlayStation游戏后,人们开始关注光盘游戏的长期可玩性问题。测试机构DoesItPlay公布的数据揭示了这一隐患的严重程度。[1]
根据DoesItPlay对数千款实体游戏发行版的测试,27%的实体游戏需要额外下载内容才能正常运行。[1]在最新主机平台上,这个问题更加突出:PS5实体游戏中34%需要进行下载,而Xbox Series X实体游戏中这一比例高达50%。[1]DoesItPlay负责人Clemens Itsel指出,"大型公司对实体游戏的处理呈现出明显的漠视趋势。"[1]
Sony's discontinuation of physical PlayStation game production has renewed focus on the long-term playability of disc-based titles. Testing organization DoesItPlay has released data revealing a troubling trend: 27% of physical game releases require additional downloads to function properly [1]. The disparity between platforms is stark, with 34% of PlayStation 5 physical games requiring downloads and 50% of Xbox Series X physical games requiring them [1]. DoesItPlay, which has evaluated thousands of physical game versions, found that major publishers are increasingly neglecting physical media standards [1].
According to DoesItPlay's leadership, this pattern reflects broader industry neglect. Clemens Itsel, representing the testing organization, stated: "There is a clear trend that physical releases are increasingly treated with ignorance from larger companies" [1]. The findings suggest that purchasing a physical game disc offers no guarantee of immediate playability, as owners may face mandatory digital downloads before launching their purchases—a significant concern for collectors, preservation advocates, and those relying on physical media as a backup should digital services become unavailable.