微软于10月1日通过DirectX开发者博客宣布,高级着色器交付(ASD)功能将扩展到高通、英特尔和英伟达的硬件平台1。这意味着继AMD的RDNA家族率先支持后,该特性即将覆盖四大GPU制造商。
在具体实现方面,高通已于9月22日通过2026.08.3显卡驱动为骁龙X2核显提供ASD支持1。英特尔兼容设备包括Arc B570/B580独立显卡以及第2~3代酷睿Ultra处理器的核显1。英伟达的支持范围涵盖所有RTX GPU以及RTX Spark系统1。
高级着色器交付功能使用户能够直接下载云端预编译着色器,从而缩短加载时间、消除着色器卡顿1。首款支持多GPU供应商ASD的游戏为《战争机器:事变日》1。
Microsoft announced on October 1st that Advanced Shader Delivery (ASD) functionality will extend to hardware platforms from Qualcomm, Intel, and NVIDIA in October.1 This expansion follows AMD's RDNA family, which was the first to support the feature, bringing coverage across four major GPU manufacturers.1
The ASD feature enables direct downloading of pre-compiled shaders from the cloud, significantly reducing load times and eliminating shader stutter during gameplay.1 Qualcomm has already begun supporting the technology, providing ASD capabilities to Snapdragon X2 integrated graphics through driver version 2026.08.3 released on September 22nd.1 Intel's compatible devices include the Arc B570 and B580 discrete graphics cards as well as second and third-generation Core Ultra processor integrated graphics.1 NVIDIA's support encompasses all RTX GPUs and RTX Spark systems.1
The first game to support ASD across multiple GPU vendors is Gears of War: E-Day.1
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