Xbox宣布裁员268人,并将标志性游戏Halo的未来开发权转交给Call of Duty发行商动视暴雪负责1。这是Xbox在7月宣布1600人立即裁员计划后,又一轮重大人事调整的组成部分1。该公司首席执行官Asha Sharma将此举描述为"Xbox历史上最重大的重组"1。
此次重组涉及多个工作室的结构性变化。Ninja Theory工作室在寻求买家失败、两份独立协议破裂后,将进入员工咨询阶段以考虑关闭1。Halo Studios将转向支持现有游戏社区的工作,而非专注于开发新作1。同时,动视暴雪的权限将扩展至World's Edge工作室(负责《帝国时代》)和Rare工作室(负责《盗贼之海》)等多个团队1。
Xbox has announced layoffs of 268 employees and a major organizational restructuring that will hand development of the flagship Halo franchise to Activision Blizzard, the publisher behind Call of Duty1. This latest round of cuts represents a continuation of Xbox's workforce reduction, following an announcement in July of 1,600 immediate layoffs with a total of 3,600 planned cuts across the company1.
The reorganization marks what Xbox Chief Executive Officer Asha Sharma described as "the most significant restructuring in Xbox's history"1. Under the new structure, Activision Blizzard's responsibilities will expand to oversee World's Edge studio, which develops Age of Empires, as well as Rare, the creator of Sea of Thieves1. Meanwhile, Halo Studios will shift away from developing new titles to focus on supporting the existing player community1. The studio Ninja Theory, which failed to secure a buyer despite two separate acquisition agreements falling through, will now enter a consultation phase with employees regarding potential closure1.
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